What a typical day looks like for an Animator

Being an animator is a mix of creativity, technical skill, and efficient workflow management. Depending on the project, animators may work on character designs, motion graphics, or full-length animations. While every day brings different challenges, most animators follow a general routine that includes a balance of design, animation, collaboration, and post-production tasks. Here’s an overview of what a typical day might look like for an animator.

Morning: Planning and Preparation

The day usually starts with reviewing tasks, prioritizing work, and preparing for the creative process ahead. Planning is key to a smooth workflow.

If it’s a client-facing day, animators may begin by meeting with clients to discuss feedback, revisions, or new ideas for upcoming projects.

Late Morning: Creative Work and Animation

After initial planning, animators dive into the core of their work—creating or refining the animation itself. This is the time when creativity flows most freely, and the majority of the animation work happens.

During this time, animators focus on creating fluid movement, working through animation blocking, and fine-tuning details.

Afternoon: Feedback, Collaboration, and Revisions

After working on animation, the afternoon is often dedicated to refining the work based on feedback or collaborating with other team members.

Animators often work closely with directors to ensure the animation matches the vision, while also collaborating with other departments to maintain consistency across the project.

Late Afternoon: Refining and Finalizing

In the later part of the day, animators work to finalize their animations, ensuring everything is polished and ready for export or presentation.

This time is focused on adding polish, making the animation look seamless, and preparing it for presentation or client review.

Evening: Wrap-Up and Professional Development

As the workday ends, animators often take some time to wind down, organize their files, and prepare for the next day’s tasks. This is also a great time to invest in personal growth and professional development.

Conclusion

Being an animator is a multifaceted job that requires both creativity and technical expertise. A typical day may involve a mix of design work, animation, collaboration, and client management. While the tasks may vary depending on the project, the core of the animator’s job is to bring stories and ideas to life through motion. By maintaining a structured workflow and consistently improving their skills, animators can stay productive, deliver high-quality work, and keep evolving in their careers.

Frequently Asked Questions

What’s a typical day like for an animator?
A day may include planning scenes, animating sequences, attending feedback sessions, rendering previews, and collaborating with designers or sound teams.
How much time is spent animating vs. planning?
About 60?70% may be spent animating, with the rest used for reviewing references, storyboarding, syncing audio, and making client or director revisions.
Do animators usually work independently or on teams?
Freelancers often work solo, but in studios, animators collaborate with directors, modelers, sound engineers, and producers to align creative goals.
How do animators support UX and UI design?
Micro-animations and transitions created by animators enhance interactivity, guide user behavior, and improve engagement in digital interfaces. Learn more on our How Animators Add Value to Creative Projects page.
What platforms help animators get repeat gigs?
Platforms like Upwork, Freelancer, Fiverr, and niche sites like Motion Design or ProductionHUB are great for long-term freelance animation work. Learn more on our How to Find Ongoing Animation Projects page.

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